Virtual Embodiment

The virtual representation of the user in immersive virtual environments, the avatar, has elicited a lot of attention both in virtual reality and...
I am a Inria researcher (CR2) at the Hybrid Team at Inria Rennes. My research activity is centered on how the user interacts in a virtual environment. Virtual Reality (VR) technology enables users to interact with virtual environments as if they were there, the user by performing fundamental tasks (selection, manipulation and navigation tasks) is able to perform more complex and meaningful tasks. My Ph.D focused in the analysis of the major factors influencing selection performance and the study and design of novel selection techniques in order to increase the usability of virtual reality applications.