Export 35 results:
Title Type [ Year(Asc)]
2009
Trueba R, Andujar C, Argelaguet F.  2009.  Complexity and occlusion management for the world-in-miniature metaphor. In Proceedings of the 9th International Symposium on Smart Graphics (SG '09). :155–166.
Argelaguet F, Andujar C.  2009.  Efficient 3D Pointing Selection in Cluttered Virtual Environments. IEEE Computer Graphics and Applications. 29:34–43.
Trueba R, Andujar C, Argelaguet F.  2009.  Multi-scale manipulation in indoor scenes with the World in Miniature Metaphor. JVRC: Eurographics Symposium on Virtual Environments. :93–100.
Argelaguet F, Andujar C.  2009.  Visual Feedback Techniques for Virtual Pointing on Stereoscopic Displays. Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology, VRST '09. :163–170.
2008
Argelaguet F, Andujar C.  2008.  Improving 3D Selection in Immersive Environments through Expanding Targets. In Proceedings of the 8th International Symposium on Smart Graphics (SG '08). :45–57.
Argelaguet F, Andujar C, Trueba R.  2008.  Overcoming Eye-Hand Visibility Mismatch in 3D Pointing Selection. Proceedings of the 15th ACM Symposium on Virtual Reality Software and Technology, VRST '08. :43–46.
2006
Andujar C, Fairen M, Argelaguet F.  2006.  A Cost-Effective Approach for Developing Application-Control GUIs for Virtual Environments. IEEE Symposium on 3D User Interfaces (3DUI'06). :45–52.
Andujar C, Argelaguet F.  2006.  Friction Surfaces: Scaled Ray-Casting Manipulation for Interacting with 2D GUIs. Eurographics Symposium on Virtual Environments. :101–108.

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