2016

Argelaguet F, Morgan M.  2016.  GiAnt: stereoscopic-compliant multi-scale navigation in VEs. ACM Conference on Virtual Reality Software and Technology.

2013

2012

2010

Andujar C, Argelaguet F, Trueba R.  2010.  Hand-Based Disocclusion for the World-In-Miniature Metaphor. Presence: Teleoperators and Virtual Environments. 19:499–512.
Trueba R, Andujar C, Argelaguet F.  2010.  World-in-Miniature Interaction for Complex Virtual Environments. International Journal of Creative Interfaces and Computer Graphics. 1:1–14.

2009

Argelaguet F, Andujar C.  2009.  Efficient 3D Pointing Selection in Cluttered Virtual Environments. IEEE Computer Graphics and Applications. 29:34–43.
Trueba R, Andujar C, Argelaguet F.  2009.  Complexity and occlusion management for the world-in-miniature metaphor. In Proceedings of the 9th International Symposium on Smart Graphics (SG '09). :155–166.
Argelaguet F, Andujar C.  2009.  Visual Feedback Techniques for Virtual Pointing on Stereoscopic Displays. Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology, VRST '09. :163–170.
Trueba R, Andujar C, Argelaguet F.  2009.  Multi-scale manipulation in indoor scenes with the World in Miniature Metaphor. JVRC: Eurographics Symposium on Virtual Environments. :93–100.

2008

Argelaguet F, Andujar C, Trueba R.  2008.  Overcoming Eye-Hand Visibility Mismatch in 3D Pointing Selection. Proceedings of the 15th ACM Symposium on Virtual Reality Software and Technology, VRST '08. :43–46.
Argelaguet F, Andujar C.  2008.  Improving 3D Selection in Immersive Environments through Expanding Targets. In Proceedings of the 8th International Symposium on Smart Graphics (SG '08). :45–57.